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RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · JK-TJ

Netwalk: a guide for your next round

Begin with the basic rule, then follow the result of your action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Build familiarity through play

Check the rule below as you play. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.

Understand the aim

Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation.

How a round unfolds

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Making selections and moves

A careful first move helps you understand the round. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.

A useful example

A careful first move helps you understand the round. A tile with north and east cables connects only to matching south and west cables on those neighbours.

An important reminder

The example and rules describe the same game you can play above. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game area remains available above the explanation.

Helpful answers for players

For this game, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the current game state in view while applying this rule.

When I start, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. No download or player account is required.

Can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The controls work with mouse or touch.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. A new round resets the current game.

During a round, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The game is played locally in your browser.

On this page, how many people can play here?

Solo. This is local browser play, not internet matchmaking. A new round resets the current game.

For this game, why are some tiles green?

They have a chain of matching cable ends to the central server. The worked example offers another way to follow the rule.

On this page, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The controls work with mouse or touch.

During a round, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

For this game, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. You can start a new round from the game controls.

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